Status Effects
159.00 USD
Description
Requires TMC Framework
Status effects are a system for the TMC framework. These status effects can be added manually by scripts or items in order to trigger effects. This script also comes with a job in order to appraise/repair the custom items.
- Built to handle static & expiring statuses
- Easy to build more integrations
- Comes with pre-made statuses (can add more)
- Hardening - Regen armour after not taking damage
- Revitalizing - Regen health after not taking damage (does not heal bleed)
- Charisma - Reduce police fine cost
- Civility - Reduce police jail time
- Focus - Shorten actions such as progress bars
- Luck - Better reward drops/offers
- Stamina - Longer lasting/faster regen sprint
- Satisfaction - Reduced hunger/thirst degradation
- Jewellery pocket system for safe storage of items (anti-rob)
- Jewellery repairs
- Jewellery appraisals
- Randomly generates statuses when appraised based item rarity (config)
- Repairs cost items based on the remaining quality + how good the item is
- Job systems for appraisals & repairs including tracking customer information
- Custom HUD element integration
- Job smelter for melting down items
- Job receipts to see which employees are doing work
- Support for multiple jobs