Status Effects

159.00 USD

Description

Requires TMC Framework

Status effects are a system for the TMC framework. These status effects can be added manually by scripts or items in order to trigger effects. This script also comes with a job in order to appraise/repair the custom items.

  • Built to handle static & expiring statuses
  • Easy to build more integrations
  • Comes with pre-made statuses (can add more)
    • Hardening - Regen armour after not taking damage
    • Revitalizing - Regen health after not taking damage (does not heal bleed)
    • Charisma - Reduce police fine cost
    • Civility - Reduce police jail time
    • Focus - Shorten actions such as progress bars
    • Luck - Better reward drops/offers
    • Stamina - Longer lasting/faster regen sprint
    • Satisfaction - Reduced hunger/thirst degradation
  • Jewellery pocket system for safe storage of items (anti-rob)
  • Jewellery repairs
  • Jewellery appraisals
  • Randomly generates statuses when appraised based item rarity (config)
  • Repairs cost items based on the remaining quality + how good the item is
  • Job systems for appraisals & repairs including tracking customer information
  • Custom HUD element integration
  • Job smelter for melting down items
  • Job receipts to see which employees are doing work
  • Support for multiple jobs